Patch 0.21 - Bugs, Balance, Settings and Content!
Patch 0.21 - Bugs, Balance, Settings and Content!
Since the last major graphics update, we have had quite the influx of players, both in our discord but also on our steam community page.
With that, lots of new bugs have been reported, and for the first time we have some Data to play with.
In this update, we have focused on the following:
- (Hopefully) Squashed all the reported bugs from the discord
- Caught the Gobbo's that have been reported
- Implemented balance changes to the biggest outliers for enemies & cards
- Game balance adjusted, Hard and Insane mode buffed.
- Added a few new cards to the mix.
- Added Settings for Camera Movement, Jitters and Colors! (and reduced base values)
- Added Pause/Unpause combat to Space hotkey, added menu to Escape button
If you want to help build an awesome game, please join our small community on discord!
We are always looking for more testers!
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Patch Notes 0.21:
--- NEW CARDS ---
Druid:
Rogue:
Warrior:
--- THE NUMBERS ---
Enemies:
- Cyber Sloth HP 65 --> 50
- All Slimes HP 22 --> 16
- Arachniball HP 105 --> 100
- Centipede HP 100 --> 115
- Reptile HP 250 --> 190, Fireball Damage reduced
- Broken Droid HP 250 --> 230, Double Slash damage reduced
- Druid boss damage reduced
- Bloodmage HP 300 --> 350
- Exterminator HP 450 --> 550
- Mining Golem bolstering 6 --> 10, HP 800 --> 900
- Cultist HP 800 --> 1000
- Enforcer HP 450 --> 400, Enraged heal + shield 100 --> 200, STR 15 --> 30
Items:
- Warrior's Spirit: Strength 2 --> 4, Foresight 1 --> 2
- Bolt Charge: Strength 2 --> 1
- Copper Contract: 10 --> 5 copper
- Engagement Shield: 30 Shield --> 25
- Pump Timer: Now Upgrades at start of combat
- Reverser: Now activates end of cycle, each cycle.
- Champion Belt: 8 Str --> 6 str
- Hoarder's Backpack: 3 stacks --> 2
- Late Bloom: 3rd cycle --> 2nd cycle
Cards:
Warrior:
- Dawn Blade - slightly reworked and buffed
- Dark Wisdom - Fixed a bug that caused this to deal more damage than intended.
- Resurgence - Heal 6 --> 8
- Nimble Movement - Bonus Shield 6 --> 8
- All in - Damage, Shield and heal 6 --> 8
- Return Calm - Damage 8 --> 10
- Sever - Damage 15 --> 16
Druid:
- Shell Smash reworked - Shield is no longer lost, now just gains spikes.
- Sunset Bloom - Now starts at level 2.
- Destabilize - Armor reduction from -3 baseline to -2
- Two Faced - Damage from 15 --> 14, Damage to teammate from 4 --> 2.
- Tiger Stance: Damage from 4 --> 2
- Turtle Stance: Shield from 6 --> 4
- Circle of Life: Poison 6 --> 5
Modifiers:
- Hard mode scaling from 110 --> 115
- Insane mode scaling from 120 --> 130
- Nerfed Gold Gain Values slightly across the board
--- BUGS FIXED ---
Various fixed for ultrawide resolution
Empty Event fixed
Item Win for gamble event fixed
Various Save File fixes implemented
Water Element Crash fixed
Demon Form text fixed
Paralyzing Toxin fixed
Gobbo Fixed from drafts
Blitz Bet Infinite Loop Fixed
You will no longer encounter same enemy choice twice in bosses
Various Combat Log fixes
That's it for this time!
See you in a couple of weeks!
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Reboot Heroes
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Status | In development |
Author | ChopChopGames |
Genre | Card Game, Adventure, Strategy |
Tags | Deck Building, Difficult, Fantasy, Roguelike, Roguelite, Sci-fi, Singleplayer, Team-Based |
More posts
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- Patch 0.19 - Combat log, Fight Preview, Difficulty & more!May 23, 2024
- Reboot Heroes 0.17 - UI, Map, Character, Stats, Items & RankedMar 15, 2024
- Reboot Heroes 0.16 - BIG UPDATEFeb 02, 2024
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